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NPC Generator

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Advanced [show]


Nija Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a green vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a deerstalker hat to cover her moderate length blue hair. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nija is combative with any and all who dare try her patience in the slightest.

History: The child of a Roofer, who enjoyed hunting, Nija was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Nija Entropy, Female Tiefling Cleric 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. 1 Silver holy symbol.


Social Check DCs


Tawna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Merchant. Her brown hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Tawna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west to a Merchant, Tawna learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Merchant for hire.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Tawna Jamjar, Female Halfling Warlock 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 60 gp. Silver pearl (90 gp).


Social Check DCs


Ilde Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, tan shirt, and pastel tie. Her head has been shaved. This gray eyed westerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made her what she is. In her 11th year, her parents were killed by a giants raid, leaving Ilde alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Ilde was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She wants revenge against giants.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Mentor, Enemies. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ilde Thrahak, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Alexandre Thackeray, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a brown poncho over his likewise colored trousers and shirt, he is not a threatening figure. His blonde hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Justice, Athletic. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Alexandre Thackeray, Male Human Adept 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 18 (+4)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 80 gp. White pearl (80 gp).


Social Check DCs


Thamuz Glee, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His dark red hair is singed and shortened. This red eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Entrepeneur, Joker, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Thamuz Glee, Male Tiefling Commoner 3
Medium (6'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 16 (+3)19 (+4)
Skills Insight +5, Performance +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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