Mantus Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a green suit, tan shirt, and black tie. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Tanner, but he was a colossal failure. He has worked as a Hunter like his mother before him.
Motivation: He is wracked by social anxiety; and wants a kiss
Flaws: Antagonistic, Fearful. Bonds: Has a crush, Rich, Job. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).
Zedaar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His gold crest, when down, is lengthy. His eyes are red and beady.
Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Family, Military. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Gimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His hair is blonde, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a crush on the local Junk Dealer; and revenge
Ideals: Gifted, Justice. Bonds: Attractive, Enemies, Mentor, Has a crush. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Red-brown spinel (160 gp).
Syllin Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy silver hair. Her eyes are green and catlike.
Personality: Syllin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her mother.
History: She comes from a rich eastern family. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Entrepeneur. Bonds: Rich, Slave, Job. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Vapula Failure, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in the north, but her parents moved at a very young age to the south. Vapula liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature, Immigrant. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
