Megren Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She has a large green mantle and cape that has been intricately interwoven into her brown robe. She has moderate length black crest. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Megren hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Megren was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Wants to work out more often; and she wants revenge against dire rats
Ideals: Athletic. Flaws: Emotional, Impulsive. Bonds: Attractive, Enemies. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
Dagger Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown fur is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Dagger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Addict, Insomniac. Bonds: Poor, Family. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 sp. 1 Minor magic item.
Alice Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her hair is white, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast forest. Her father was a mechanic, and taught her how to fix just about anything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she is terrified, and will act out of fear
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Left-Handed Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has styled her orange fur well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is skeptical of what others tell her and is slow to trust.
History: The child of a Spice Merchant, who enjoyed hunting, Left-Handed was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Selfish, Shy. Bonds: Nature, Military, Rich. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
Ermina Presley, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a grey vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is mildly Human supremacist, though she does not identify as such. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Herbalist, and she later adopted a second son.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Adventurer, Family. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!
