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NPC Generator

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Advanced [show]


Uthemar Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" western man, he wears a lot of dark rich colors, with gold accents. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uthemar Ariessus, Male Half-Elf Warrior 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 11 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a brown costume with the symbols of his god on his torso. His hair is short and black. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: Vondal hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and revenge

Ideals: Philantrophist. Flaws: Addict, Lazy. Bonds: Poor, Enemies. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown fur is drawn into a tight pony tail with a card scrunchie. His eyes are green and beady.

Personality: Calm and collected, he is a well trained Barrister. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Engraver, but he got bored and became a Barrister. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Lone Shore, Male Tabaxi Adept 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Griselda Paxton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her white hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with finding treasure.

History: She served in the navy to pay for her family's outstanding loans. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Griselda Paxton, Female Human Cleric 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Silver pearl (80 gp).


Social Check DCs


Shax Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is silver and very short. She has gleaming, smiling silver eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: Revenge; and a deep hatred of giants

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Military, Enemies. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shax Nowhere, Female Tiefling Cleric 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 14 (+2)19 (+4)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 sp. 2 Holy water.


Social Check DCs

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