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Advanced [show]


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'5" and wears a worn and beaten armor. Her golden hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Energy wise she seems alert and responsive.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Mardnab Scheppen, Female Gnome Druid 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp. Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). 4 Holy water.


Social Check DCs


Ekk Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean white cloak covering her clean studded leather. She wears her white hair up in a very large beehive style do. Her eyes are a pleasant amber.

Personality: She is happy with her job as a Brewer. She turns her eye from what people do, preferring to live and let live. She is harsh and unforgiving.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Barber, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Ekk Asheton, Female Half-Orc Barbarian 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Manea Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her dark red hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Manea was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted divine powers by her dying sister.

Motivation: To reunite with her old friends.

Ideals: Fighting, Professionalism, Gifted. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Manea Rumor, Female Tiefling Expert 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. Amber (40 gp). 1 Banded mail.


Social Check DCs


Jabbie Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tattered old clothes. His hair is blonde and curly. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Masseuse, his mother struggled to pay the bills. A freak accident while working with his Masseuse mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Jabbie Pilwicken, Male Gnome Rogue 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Coral (60 gp).


Social Check DCs


River Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and he perpetually has his warhammer ready. He has no fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, River grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

River Of Wine, Male Tabaxi Cleric 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs

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