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NPC Generator

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Advanced [show]


Vaina Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. She has slicked back chestnut hair. She has gleaming, smiling brown eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Vaina was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Someone believes her a fraud; and to be a tailor again

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Job. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Vaina Ofandrus, Female Elf Fighter 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Corkitron Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a fancy white suit. He has a small bristly mustache and wavy blonde hair. He has brown eyes and a white hat with a black feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Doctor, Corkitron learned a great deal about his father's area of expertise. His childhood dream was to be a Stableman, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Enemies. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Corkitron Fastfoot, Male Halfling Aristocrat 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. White pearl (70 gp).


Social Check DCs


Orianna Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. She has moderate length white hair. Her eyes, though not visible through her cowl, are silver.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Mentor, In love, Criminal record. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Orianna Revulsion, Female Tiefling Aristocrat 3
Medium (4'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)18 (+4) 12 (+1)18 (+4)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp. A miniature golden chest with tiny emeralds lining the top (100 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (60 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a well pressed and immaculate suit (or dress). He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of gnolls once and for all.

History: Alvyn lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is content; and he wants revenge against gnolls

Flaws: Sensitive, Mundane. Bonds: Enemies, Family, Job. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Alvyn Gummen, Male Gnome Barbarian 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp. 2 Acid flasks.


Social Check DCs


Sybil Huxley, Female Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears a grey coat over a white low-cut shirt, and a Stetson hat upon her head. She has dyed her greying black hair a little too much giving a sharp black color. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sybil was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. After coming to the age of reason, Sybil took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Sybil Huxley, Female Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs

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