Pallabar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tan vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His hair is cut close to his head. His ears are large.
Personality: He dislikes all the random violence that takes place in the south. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Mella Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. With wild blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is business-like. She takes instructions and follows them to the letter. She has all her life been fascinated with writing.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Auran, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Everburning torch. 3 Antitoxin.
Werydd Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is short and brown. Her brown unseeing eyes seem to look past you.
Personality: This woman loves music and to teach people music more than just about anything. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Butcher business at a young age. Through the years after Werydd was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Werydd's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She wants to meet her childhood hero; and sabotage a competitor
Ideals: Artistic, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Common Melee.
Peter Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting, Gifted. Flaws: Disease, Fearful. Bonds: Criminal record. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Kairon Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his black hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kairon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Nature. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp. Rock crystal (20 gp).
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