Ranala Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her left hand. Her silver hair is knotted and matted. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Disease. Bonds: In love, Attractive, Family. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
Possessions: 190 gp.
Aym Pain, Female Tiefling [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light black in addition to tight pants. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her hair is dark red and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Mayor.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.
Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Rich, Job, Nature. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
Gale Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel coat over a black low-cut shirt, and a small hat upon his head. His white fur is smooth and relatively long. His eyes are copper and catlike.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Gale does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gale was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Depressed. Bonds: Attractive, Job, Military, Rich. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Red-brown spinel (130 gp).
Emerald In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy lavender fur. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a hunchback. She has no fur. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She struck the Healer job and began her own company from there.
Motivation: Expand her business; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Anne Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and very much looks the part of a Navigator. Her skin is also unnaturally pale. Her white hair is slicked back into a classic pompadour. Her eyes are a pleasant hazel.
Personality: She dislikes all the random violence that takes place in the east. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anne took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She has set out to sabotage the competition.
Motivation: Expand her business; and balancing her hectic life and new navigator responsibilities is difficult
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
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