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Advanced [show]


Ombul Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His red hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Ombul Fastfoot, Male Halfling Commoner 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports tan clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Selfish, Racist. Bonds: Mentor, Adventurer. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Qualen Folkor, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a pastel and violet handkerchief worn on his right side. He wears his yellow fur up. His fierce copper eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Bellfounder, Emerald learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Justice, Logical. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +8 / 2d4+5, Grapple +5

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Seere Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Courier. Her hair is blue and curly. Her black eyes peer out from beneath her top black hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the west to a Courier, Seere learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Courier, and she later adopted a second son.

Motivation: Further expansion of business; and to protect her home

Flaws: PTSD. Bonds: Nature, Family, Job, Guardian. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Seere Allure, Female Tiefling Ranger 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. A roughly beaten golden orb (90 gp).


Social Check DCs


Seddit Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear green clothing when she does not wear armor. Her red hair is still thick. Her eyes are a pleasant gold.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seddit took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: She is content.

Flaws: Mundane. Bonds: Immigrant, Rich, Nature, Job. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Seddit Temerity, Female Tiefling Wizard 2
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs

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