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Advanced [show]


Pog Turen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Farmer, he is not a threatening figure. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He struck the Farmer job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Impulsive, Insane. Bonds: Military, Job. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Pog Turen, Male Gnome Druid 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Sindri Reese, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his silver hair up. His fierce violet eyes like to dwell on things.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Flaws: Ugly, Addict. Bonds: Enemies, Slave, Religious. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Sindri Reese, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)9 (-1) 15 (+2)18 (+4)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black fur is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: Born in the east to a Bowyer, Three learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Fighting, Optimist, Professionalism. Bonds: Job, Family. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Three On the Water, Male Tabaxi Druid 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Loopmottin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a large tan jacket. Sporting a white mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She plays an instrument quite well.

History: Born to a pair of adventurers, Loopmottin grew up listening to her father's many stories. Her druidic abilities were realized during a raid on her village. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Impeccable, Artistic, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Loopmottin Musgraben, Female Gnome Druid 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Tiaathque Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her whip ready. She wears a small hat to hide her balding. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Tiaathque was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She wants revenge against illithids; and someone believes her a fraud

Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Tiaathque Arnuanna, Female Half-Elf Monk 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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