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NPC Generator

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Advanced [show]


Eldeth Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing colorful clothing, dressed as a Stableman, and is pretty ugly. She wears her hair in dreadlocks. Her eyes are likewise green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Eldeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Stableman business at a young age. Eldeth was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Stableman. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: Expand her business; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Religious. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Eldeth Aranore, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Insomniac, Shy. Bonds: Slave, Nature. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Heward Tattersall, Male Human Rogue 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Moss agate (16 gp). 2 Antitoxin.


Social Check DCs


Guy Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Half-Elves. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Guy studied abroad. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Guy's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Floshem, Male Half-Elf Paladin 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 14 (+2)12 (+1)
Skills History +6, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp.


Social Check DCs


Portia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her dagger. She has a hunchback. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady violet eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Portia was born the youngest of three triplets. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Portia Thorngage, Female Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. 3 Holy water.


Social Check DCs


Odo Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Odo studied abroad. He moved out south to avoid the crime he committed. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted. Bonds: Immigrant, Criminal record, Rich, Religious. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Odo Yorke, Male Human Adept 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs

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