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Advanced [show]


Ahrim Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the left. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Poor, Military. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Ahrim Fealty, Male Tiefling Barbarian 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Barrister father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Arannis Mystralath, Male Elf Rogue 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Darkwood Buckler.


Social Check DCs


Veloptima Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This western woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. Her moppish auburn hair is in a traditional bowl cut. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Veloptima was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Veloptima was born on a far western mountains where she grew up under the tutelage of her father, an expert Sculptor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Terse. Bonds: Poor, Immigrant, Attractive, Military, Adventurer. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Veloptima Pingun, Female Gnome Aristocrat 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair is still thick. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Bucklal Copperkettle, Male Halfling Barbarian 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 800 sp. Azurite (14 gp).


Social Check DCs


Wymar Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: He got into the Butcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He struck the Butcher job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Wymar Trowbridge, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)9 (-1) 8 (-1)15 (+2)
Skills Religion +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chalcedony (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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