Fistula Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears professional attire. Her auburn hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Debt. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 40 pp. Aquamarine (300 gp). 1 Banded mail.
Artin Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She carries a battered trident and tarnished mace as well. She sports white long hair. She has violet eyes and a grey hat with a black feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Artin grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Performer for the past few years.
Motivation: She wants to get laid; and she is unsatisfied with her job
Ideals: Fighting, Logical. Bonds: Job, Adventurer, Has a crush. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Red spinel (60 gp). 1 Masterwork Common Melee.
Griselda Fidget, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean brown cloak covering her clean studded leather. She has a long silver ponytail with little hanging trinkets. Her blue eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Griselda lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.
Motivation: She is currently in port desperately looking for someone to get her out; and regain custody of her daughter
Flaws: Ugly, Impulsive, Insane. Bonds: Family, Slave. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Rose (60 gp).
Yurgunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey costume with the symbols of death on her torso. Her brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Flaws: Insomniac, Antagonistic. Bonds: Mentor, Poor. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp. Deep green spinel (80 gp).
Shifting In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown armored body suit, with a simple black line shooting up and back down, and a wedding ring on his left hand. His lavender fur is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: In love. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Tourmaline (140 gp). Hematite (15 gp).
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