Bhevek Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a deerstalker hat to cover his moderate length auburn hair. He has gleaming, smiling gray eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. After a long history of fighting, Bhevek and his spouse have recently divorced.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp.
Quillathe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a blue vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her chestnut hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.
History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Peter Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries a battered shortspear and tarnished longsword as well. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
Sweet Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a Stetson hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Stableman. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Attractive, Job. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Astar Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his blue hair up. His red eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world.
Ideals: Athletic, Logical. Flaws: Impulsive, Insane. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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