Drifting Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a feathered hat to cover his moderate length gray fur. His copper eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Attractive, Criminal record. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Syllin Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet cloak and cross-gartered tan stockings. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and very short. Her eyes are brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She works hard and plays hard.
History: A powerful slaver made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Soapmaker like her father before her.
Motivation: Further expansion of business; and to be a merchant again
Flaws: Hedonist. Bonds: Attractive, Job, Mentor. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Moonstone (20 gp). 1 Breastplate.
Seven In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her beige fur is drawn into a tight pony tail with a butterfly scrunchie. Her skin is flawless and her copper eyes scan people very quickly.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Junk Dealer like her mother before her.
Motivation: Expand her business.
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1800 sp.
Vondal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his long silver hair kept up in a rat tail. His amber eyes peer out from beneath his small grey hat.
Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west. He was taken from his home at a very young age. He has achieved small success as a Mason.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Bonds: Attractive, Slave, Immigrant, Job, Religious. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. An abacus with copper, silver and gold markers (90 gp).
Biri Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She keeps her long white crest kept up in a rat tail. Her gold unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Biri enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Disease, Shy, Hedonist. Bonds: Nature. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2500 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 2 Thunderstones. 4 Tanglefoot bags.
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