Salasar Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He dresses in green turtlenecks beneath a brown coat with black slacks. He has dyed his greying brass crest a little too much giving a sharp brass color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tanner father left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Moon Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cut close to his head. His skin is flawless and his green eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Hubert Langston, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, white shirt, and black tie. He has a moderate pudge and is not very fit. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. When Hubert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Joker, Philantrophist. Bonds: Rich, Military, Job. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Ahlyssa Churchill, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). She has a long red ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Ahlyssa is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a dire rats raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. By chance she met her sister recently and the two have been together since.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Depressed. Bonds: Family, Religious, Enemies. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Symma Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
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