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Advanced [show]


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His whole body is exceptionally muscular. His fur is yellow and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Immigrant, Criminal record. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Three Mist, Male Tabaxi Monk 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Boddynock lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Boddynock Offund, Male Gnome Expert 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Heather Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her axe ready. She has moderate length black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heather Holland, Female Half-Elf Paladin 4
Medium (4'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 pp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Nurkara Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She keeps her long black hair kept up in a rat tail. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a mountains tribe. When Nurkara reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Military. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Nurkara Foamtankard, Female Dwarf Druid 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Sora Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a green suit. Her black crest, when down, is lengthy. Her gold eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Joker. Flaws: Hedonist, Disease, Insomniac. Bonds: Job. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Sora Dhyrktelonis, Female Dragonborn Paladin 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Onyx (80 gp). Eye agate (6 gp).


Social Check DCs

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