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Advanced [show]


Trym Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean red cloak covering her clean studded leather. She has a very tight haircut. Her eyes are violet and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is terrified, and will act out of fear; and to prove her worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive, Fearful. Bonds: Mentor. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Trym Fastfoot, Female Halfling Bard 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 gp. Deep green spinel (100 gp).


Social Check DCs


Harann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a clover on it. Her brass crest is lengthy and is close to two feet long. Her gold eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Knight, who enjoyed hunting, Harann was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Fearful, Insomniac. Bonds: Religious, Nature. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Harann Yarjerit, Female Dragonborn Commoner 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trail Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. She keeps her long orange fur kept up in a rat tail. Her fierce hazel eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Enemies, Family. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trail Prim Posies, Female Tabaxi Monk 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 cp. Chrysoberyl (130 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Bulzo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Bulzo was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Rich, Religious, Family. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Bulzo Warmwater, Male Halfling Adept 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp. Bloodstone (60 gp). 4 Smokesticks.


Social Check DCs


Irann Ariessus, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears a blue costume with the symbols of the four houses of cards on her torso. Her golden hair has been sun bleached extensively. Her eyes are blue and catlike.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. Like her mother and her brother before her, after school she went straight into learning to become a Blacksmith. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Bonds: Attractive, Enemies, Religious, Mentor, Job. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Irann Ariessus, Female Elf Cleric 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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