Sammal Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.
History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He has worked as a Stylist like his father before him.
Motivation: He's attracted to the PC; and he's in love
Bonds: Poor, Guardian, Has a crush, Immigrant, Job. Occupation: Stylist
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Frug Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Shepherd does. His hair is short and silver. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.
History: Frug was raised in a hard working conservative environment. Through the years after Frug was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frug's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to be a laborer again
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Emerald Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has cinnamon fur. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emerald is combative with any and all who dare try her patience in the slightest.
History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Some 10 years later her spouse died after the birth of her son. Heartbroken, Emerald never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. 1 Minor magic item.
Juliana Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears just a yellow suit. She wears a Stetson hat to cover her moderate length chestnut hair. Her gray eyes are passionate and lively.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school to support her sick father, and resented it. Due to her spouse's obsession with being a Server they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: Regain custody of her son; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Greedy. Bonds: Family. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Eloise Alton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is matted, messy, and big. Her thin eyebrows rest above her beady gray eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the south her family was never financially stable. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she feels kind of lost in life
Ideals: Justice. Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. Brass mug with jade inlays (200 gp).
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