Valida Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She is bristling with hidden weapons, mostly crossbows and quarterstaffs. She wears her brown hair up. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Jeweler, who enjoyed hunting, Valida was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Job, Nature. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
Williamina Stanley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with grey colored cloaks and clothing, and sports empty pouches on her belt. Her long golden hair is drawn into a two foot long braid. Her fierce blue eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Flaws: Shy, Fearful. Bonds: Military, Adventurer. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Cask Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has dyed his greying white fur a little too much giving a sharp white color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amethyst (140 gp). Jade (140 gp).
Kansif Harlan, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears light armors faded through time and improper care. Her hair is black, silky, and of moderate length. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Kansif is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp.
Az-Rans Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: He wants to meet his childhood hero.
Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp.
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Their contribution stands as a beacon of hope for all adventurers!
