Pijjirik Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His black crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Pijjirik was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp.
Broce Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue armored body suit, with a simple white line shooting up and back down. His red hair is lengthy. His eyes are likewise brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Shipwright profession.
History: Broce was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 120 gp.
Hugh Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears a yellow coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west his family was never financially stable. When Hugh reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions
Flaws: Insomniac, Shy. Bonds: Poor, Immigrant, Military. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp.
Gerard Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear brown pants and tee shirts. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise violet.
Personality: He will rave to anyone who will listen. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Hedonist, Disease, Greedy. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Buckler.
Breena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is dressed in earthy colors with a blue and brown handkerchief worn on her left side. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father
Flaws: Ugly, Greedy, Antagonistic. Bonds: Slave, Family, In love. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
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