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Advanced [show]


Dagnal Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by beers. Her long brown hair reaches down to her waist. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to pay off her debts

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Dagnal Holderhek, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Emmeline Westcott, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is matted, messy, and big. Her hazel eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Emmeline Westcott, Female Human Warrior 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp.


Social Check DCs


Chenna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing music.

History: Chenna was raised in a hard working conservative environment. She has had some formal music training, and achieved minor success. She then took over the family business and is one of the better Architect for hire.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Chenna Shadowquick, Female Halfling Ranger 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Breastplate.


Social Check DCs


Phelaia Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is greasy and uncared for. Her silver eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Phelaia was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Phelaia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Phelaia Malevolence, Female Tiefling Adept 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her blonde hair is singed and shortened. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She invites people to come help in her community garden.

History: She is a Deep Scion in disguise. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Helja Ungart, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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