Shax Vice, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" western woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. Shax liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Nature, Criminal record. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Amethyst (70 gp).
Puyet Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. Her tied-back hair is blonde. Her blue unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the south. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Giant, Terran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Jane Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. She has a penchant for wearing a ring with an oversized opal on her left hand. She has no hair. Her eyes are amber and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Jane has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Slave. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. Eye agate (11 gp).
Herleva Ashton, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has no hair. Her fierce green eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the north her family was never financially stable. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in morningstar use. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp. Amethyst (90 gp).
Frederick Ogden, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His white hair is greasy and uncared for. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
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