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Advanced [show]


Qemuel Secret, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky black painted plate armor. He keeps his white hair in a flapper bob. His red eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Qemuel has worked very hard to control his curse. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business; and sabotage a competitor

Ideals: Opinionated, Gifted. Flaws: Disease, Secretive. Bonds: Job. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Qemuel Secret, Male Tiefling Expert 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Ruloth Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She is portly but not overly obese. Her rusty crest is still thick. Her face is scarred and worn.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Ruloth was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ruloth took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She struck the Healer job and began her own company from there.

Motivation: Wants to raise her children well; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Cynical. Bonds: Job, Nature, Family. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Ruloth Ghaallixirn, Female Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Sarah Denholm, Female Human [Permalink]

Personal [hide]

Description: This eastern woman prefers to wear flannel. Her clothes are grease stained in places. Her auburn hair is wavy and long. Her eyes are blue and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her son; and to reunite with her absent mother

Bonds: Poor, Immigrant, Nature, Family, Military. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Sarah Denholm, Female Human Cleric 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Quarion Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears an entirely yellow suit with blue socks and a vest with buckled shoes. He wears his silver hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quarion took refuge in the large cave and found the beat up glaive and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Quarion Hildenman, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying sister.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Radomir Copperkettle, Male Halfling Barbarian 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Golden pearl (100 gp). 1 Masterwork Common Melee.


Social Check DCs

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