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Advanced [show]


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears blue leather gloves, a blue jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of men and trembles around them

History: He got into the Animal Trainer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and wants to open a new tavern

Flaws: Shy, PTSD. Bonds: Slave, Attractive, Job. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Dimble Gummen, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kali Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green coat over a white low-cut shirt, and a deerstalker hat upon her head. She carries a battered bow and tarnished nunchaku as well. She has wavy red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is calm most of the time but flees social interaction. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Stableman mother left her crippled. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Shy, Disease. Bonds: Slave. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Kali Idea, Female Tiefling Commoner 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Military, Family. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Halander Honeypot, Male Halfling Commoner 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Isabella Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest and prefers grey and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly monstrous two handed axes and morningstars. Her chestnut hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Ugly, Insane, Impulsive. Bonds: Criminal record. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Isabella Watson, Female Half-Elf Paladin 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 pp.


Social Check DCs


Crampernap Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His hair is red and curly. He has a dull look in his gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Crampernap was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Crampernap was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Adventurer, Military, Religious. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Crampernap Folkor, Male Gnome Aristocrat 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs

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