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NPC Generator

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Advanced [show]


Lamlis Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His long auburn hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Lamlis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Courier, who enjoyed hunting, Lamlis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lamlis took refuge in the ruined castle and found the beat up sai and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lamlis Mitchell, Male Half-Elf Commoner 3
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Eye agate (15 gp). Deep green spinel (120 gp). Azurite (15 gp). 1 Darkwood Shield.


Social Check DCs


Bundrigo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His hair is auburn and curly. His brown eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Barkeep.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Bundrigo Strongbones, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Silver chalice with lapis lazuli gems (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. He keeps his yellow fur in a flapper bob. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Drifting was born in the west. At a young age he loved to build and create. Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Fighting, Optimist, Pacifist, Persistence. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Drifting Hummingbird, Male Tabaxi Druid 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 14 (+2)10 (+0)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Tourmaline (140 gp). Rhodochrosite (14 gp). Sardonyx (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet cloak and cross-gartered pastel stockings. He is an epitome of beauty. He has done his best to style his brown hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is lazy, self-centered, vain, and jealous.

History: Trey was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Philantrophist. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Trey Berevan, Male Half-Elf Druid 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Muggrish Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His hair is blonde and very short. He has gleaming, smiling green eyes.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: Muggrish was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Muggrish Yeardley, Male Half-Orc Druid 2
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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