Nyx Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue small hat and blue clothes. She is muscular with a powerful set of arms. She has slicked back chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: When she was but 5 years old her parents immigrated from the west. Through the years after Nyx was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Nyx's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Frouse Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Beggar does, and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes are green and beady.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent mother; and doesn't want to be a beggar and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Peridot (50 gp).
Arara Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is wearing a long, tan cloak. She has a hunchback. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Arara was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Jeweler. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: Regain custody of her daughter.
Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Family, Job. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Jasmine Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears red cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Overbrimming with self-confidence, Jasmine isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a very good compulsive liar and kleptomaniac.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jasmine took refuge in the old dungeon and found the beat up dagger and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy
Ideals: Impeccable. Flaws: Insomniac. Bonds: Criminal record, Rich, Nature. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 120 gp. Amber (50 gp). 1 Masterwork Common Ranged Weapon.
Heian Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He has several tiny amethyst earrings on each ear.
Personality: Heian is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: He was born in the east. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp.
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