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Advanced [show]


Alice Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is dressed in earthy colors with a yellow and blue handkerchief worn on her right side. She has a hunchback. She wears her golden hair down. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. Flattery will make her almost putty in your hands.

History: The child of a Jeweler, who enjoyed hunting, Alice was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alice took refuge in the ruined castle and found the beat up sai and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Justice, Optimist. Flaws: Ugly, Shy, Selfish. Bonds: Nature. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Alice Hungate, Female Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahinar Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a skull on it. She has wavy chestnut hair. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahinar Drover, Female Half-Elf Expert 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp. Hematite (5 gp). 1 Banded mail.


Social Check DCs


Cask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a pastel suit. His lavender fur is unkempt and raggedy. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 4 years old his parents immigrated from the east. Through the years after Cask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cask's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Cask Of Snakes, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her scythe. She keeps her silver hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Merla is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the west. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Since then, she has sought to make the best of life.

Motivation: Marry her sister to traveling adventurers.

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Merla Wildcloak, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Moss agate (13 gp).


Social Check DCs


Tree On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a perfectly clean shirt and pair of pants. She has done her best to style her cinnamon fur to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Tree was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Brewer. She left for the north, certain she would find work there.

Motivation: Many drow want her driven away; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tree On the Mountaintop, Female Tabaxi Rogue 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs

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