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Advanced [show]


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man has a large brown mantle and cape that has been intricately interwoven into his green robe. His fur is cut close to his head. His eyes are copper and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. Through the years after Three was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Three's father didn't care for him much, and the feeling was mutual. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Three Hummingbird, Male Tabaxi Bard 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Jade On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His lavender fur is braided into rings. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Jade was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Shy, Insane. Bonds: Poor, Enemies. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Jade On the Water, Male Tabaxi Warlock 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2800 sp.


Social Check DCs


Foxilon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bricklayer, who enjoyed hunting, Foxilon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up falchion and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism, Fighting. Bonds: Adventurer, Nature. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Foxilon Honeypot, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Oppleby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Sculptor. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with poetry.

History: He was born in a small island village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Oppleby Maekkelferce, Male Gnome Barbarian 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Eloise Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. Her blonde hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: The child of northern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a architect and was forced into it by her family

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Eloise Teinithra, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs

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