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Advanced [show]


Marastyr Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a grey armored body suit, with a simple yellow line shooting up and back down. Her hair is blonde and curly. She has a dull look in her violet eyes.

Personality: She is calm most of the time but flees social interaction. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Marastyr was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.

Motivation: To unite with her brother.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Marastyr Loderr, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 12 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ahrim Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'9". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a mace. He wears a wide-brimmed hat to cover his moderate length silver hair. He has a dull look in his gold eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: Ahrim was raised in a hard working conservative environment. Through the years after Ahrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ahrim's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Job. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Ahrim Blame, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 600 sp. 1 Silver holy symbol.


Social Check DCs


Azza Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'11" northern woman, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She sports a flattop hair cut. She has several tiny emerald earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Azza Pursuit, Female Tiefling Aristocrat 2
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Silver chalice with lapis lazuli gems (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Geva Benson, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has no hair. Her eyes are blue and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geva's homeland. Geva decided to take the middle way and become a bodyguard. She now owns her own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Job, Immigrant. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Geva Benson, Female Human Wizard 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Zephan Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Since then, he has sought to make the best of life.

Motivation: He is greedy; and a strong sense of loyalty to gnomish people

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Zephan Severity, Male Tiefling Expert 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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