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Advanced [show]


Caelynn Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Architect, and sports empty pouches on her belt. She has no hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Architect. She became a Architect soon after.

Motivation: Wants to open a new tavern; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Caelynn Samuel, Female Half-Elf Expert 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Freshwater pearl (7 gp). Blue quartz (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. He wears his red fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Adventurer in town.

History: The child of western immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Great In the Storm, Male Tabaxi Druid 4
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Markosian Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'8", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly red, has prominent grey streaks. She has white eyes and a black hat with a violet feather.

Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Markosian was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Carter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Bonds: Religious, Nature, Mentor, Family. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Markosian Divinity, Female Tiefling Monk 2
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)16 (+3) 11 (+0)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Vondal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems, marred by chocolates. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Body Guard, Vondal learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job, Guardian. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Vondal Rubyeye, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Draconic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Mormo Dread, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Herbalist does. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Mormo Dread, Male Tiefling Bard 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 220 gp.


Social Check DCs

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