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NPC Generator

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Advanced [show]


Riardon Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Riardon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Riardon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Riardon took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Artistic. Flaws: Hedonist, Insomniac. Bonds: Nature, Rich. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Riardon Ostoroth, Male Elf Monk 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Jasmine Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely red suit with brown socks and a vest with buckled shoes, and a wedding ring on her right hand. Her tied-back hair is white. She wears round tiny glasses practically rammed into her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Jasmine lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Family, Adventurer. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Jasmine Tealeaf, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Blue quartz (5 gp).


Social Check DCs


Valanthe L'Fondant, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a yellow shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her blonde hair is cut short. She tend to wears goggles to shield her eyes.

Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. A true patriot, Valanthe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Valanthe lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Valanthe was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is greedy; and to reunite with her absent father

Ideals: Artistic. Bonds: Military, Family, Adventurer, Rich. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Valanthe L'Fondant, Female Half-Elf Adept 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Shamil Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan costume with the symbols of magic on her torso. She is muscular with a powerful set of arms. Her top hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Logical. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Shamil Scheppen, Female Gnome Druid 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 40 pp. Moonstone (20 gp). Brown-green garnet (40 gp). Chrysoprase (20 gp).


Social Check DCs


Nala Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a black coat, and sports empty pouches on her belt. She has wavy brass crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. After coming to the age of reason, Nala took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Nala Umbyrphrael, Female Dragonborn Fighter 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)18 (+4) 12 (+1)14 (+2)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Orc, Terran, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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