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Advanced [show]


Oriff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman dresses well, typically a more casual-formal manner. Her hair, while still mostly brown, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: Oriff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Oriff was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oriff Hammerstone, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is auburn and curly. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. A freak accident while working with his Banker mother left him crippled. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Prescott, Male Human Ranger 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp.


Social Check DCs


Takra Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered ceremonial dagger and tarnished trident as well. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Born in the east his family was never financially stable. He worked as a nervous Tanner and found it very stressful. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Professionalism. Bonds: Poor, Job. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Takra Conway, Male Half-Orc Commoner 1
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)6 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Jet (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugolina Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.

History: Hugolina was born the youngest of three triplets. Hugolina was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Mercenary. She got away from her former life and has fallen to alcoholism.

Motivation: To unite with her brother; and doesn't want to be a mercenary and was forced into it by her family

Flaws: Insane, Addict. Bonds: Attractive, Family, Immigrant. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Hugolina Hayhurst, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Bloodstone (60 gp).


Social Check DCs


Nithther Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying silver crest a little too much giving a sharp silver color. His thin eyebrows rest above his beady red eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His mother raised him in a mountain cabin. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Nithther began to lead the lost caravan. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Criminal record, Nature. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Nithther Verthisathurgiesh, Male Dragonborn Cleric 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs

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