Gubrash Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Bonds: Attractive, Poor, Guardian, Immigrant, Job. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 340 gp.
Yvonne Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet costume with the symbols of her god on her torso. Her hair is silver, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 300 gp.
Theren Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large violet jacket. He has moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp. Deep blue spinel (500 gp). Moonstone (70 gp).
Seebo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large tan mantle and cape that has been intricately interwoven into his black robe. His hair is silver and curly. His skin is flawless and his amber eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: Gifted from a young age, Seebo studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seebo took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Eye agate (13 gp). Azurite (13 gp). Red garnet (120 gp). 1 Minor magic item.
Ur-Dag Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Ploughman. He is physically well-built. His red hair is knotted and matted. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.
Motivation: Further expansion of business; and money/treasure
Ideals: Joker, Entrepeneur. Bonds: Job, Rich, Nature. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
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