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NPC Generator

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Advanced [show]


Sybil Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely yellow suit with blue socks and a vest with buckled shoes. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.

Personality: Sybil is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Sybil Alfonso, Female Half-Elf Adept 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Red spinel (50 gp).


Social Check DCs


Fenriz Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His dark red hair is lengthy. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Lazy. Bonds: Poor. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Fenriz Blur, Male Tiefling Rogue 2
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Gnome, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 7000 cp. Carnelian (30 gp). Red-brown spinel (90 gp).


Social Check DCs


Gargax Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in black turtlenecks beneath a yellow coat with brown slacks. His whole body is exceptionally muscular. His white crest is unkempt and raggedy. His eyes, though not visible through his cowl, are red.

Personality: Calm and collected, he is a well trained Assassin. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gargax hails from a village terrorized by giants. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Assassin for hire.

Motivation: He is unsatisfied with his job; and he wants revenge against giants

Flaws: Ugly. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Gargax Hashphronyxadyn, Male Dragonborn Barbarian 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)17 (+3) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Citrine (70 gp). Red garnet (70 gp). Carnelian (70 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Nadarr Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a faded coat and loose pants complete with feathered hat. His right leg appears badly burned and disfigured. His white crest is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Mundane. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Nadarr Raghthroknaar, Male Dragonborn Warrior 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Giselle Alton, Female Human [Permalink]

Personal [hide]

Description: This northern woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. Her brown hair is wavy and long. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She works hard and plays hard.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Giselle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Giselle's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and revenge

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Giselle Alton, Female Human Adept 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 110 gp. Alexandrite (200 gp).


Social Check DCs

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