Traki Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his halberd, and his gloved hand is found clutching a halberd. His red hair is knotted and matted. He has a dull look in his amber eyes.
Personality: He is extraordinarily eccentric. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane, PTSD. Bonds: Criminal record, Rich. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.
Nora Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her moppish golden hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 4 years old her parents immigrated from the north. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend
Ideals: Optimist. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Althaea Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She prefers to wear flannel. Her blonde hair is heavily combed to the right. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing writing.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She inherited the family business which she has now maintained for 3 years.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Artistic. Bonds: Enemies, Mentor, Job, Military. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Ilde Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing colorful clothing, dressed as a Guard. Her hair is blonde, silky, and of moderate length. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Ilde was born in the south. At a young age she loved to build and create. She worked as a nervous Guard and found it very stressful. She hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs
Ideals: Persistence, Optimist. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1 Masterwork Thieves’ tools.
Mastema Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. She wears her blue hair up. Her half smiles and silver eyes are beguiling and draw you in.
Personality: Mastema is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: To protect her home; and sabotage a competitor
Ideals: Extrovert, Artistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
