Mardred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears light armors faded through time and improper care. Her hair is cut close to her head. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Born in the east her family was never financially stable. She has had some formal writing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to pay off her debts
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Masterwork Thieves’ tools.
Neega Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, typically a more casual-formal manner. She is an epitome of beauty. Her hair is short and brown. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.
History: She was born in a small island village. She dropped out of school before completing her studies. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and revenge
Ideals: Professionalism, Logical. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Tourmaline (160 gp).
Kody Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. He has a slight overbite and is overall scrawny. His hair, while still mostly red, has prominent grey streaks. His amber unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's in love; and he has a crush on the local bather
Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Black opal (1200 gp). Bloodstone (40 gp). Violet garnet (1000 gp). 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Half-Plate.
Three Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy orange fur. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. She has wavy orange fur. Her eyes, though not visible through her cowl, are amber.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Further she is a bit of a stoner and is frequently out of it.
History: Born to a Detective, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Gale Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly hand crossbows and scimitars. He has styled his red fur well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Insane. Bonds: Criminal record, Military, Rich. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
