Vonana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her violet robe. She carries a battered scimitar and tarnished scythe as well. She wears a feathered hat to cover her moderate length silver hair. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Military, Attractive. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Rieta Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair, while still mostly black, has prominent grey streaks. Her red eyes are slightly larger than normal.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Rieta was born with her mother's beautiful face. Rieta abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Adventurer, Slave. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Osah Calm, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple green robe with white stripes complete with hood. She has styled her black hair well, parting it to the left. She has red eyes and a green hat with a white feather.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with a spirit at a very young age, Osah has worked very hard to control her curse. Since then, she has sought to make the best of life.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Artistic, Optimist, Gifted. Flaws: Disease. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Yurk Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white cloak and cross-gartered grey stockings. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Joker, Logical. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Antitoxin.
Igden Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tan shirt with thin grey vertical stripes and brown pants. His whole body is exceptionally muscular. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: Calm and collected, he is a well trained Locksmith. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He is a Jackalwere in disguise. His mother was a soldier and died while he was still young. Igden was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Military. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!