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NPC Generator

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Advanced [show]


Fragrant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large pastel mantle and cape that has been intricately interwoven into his green robe. His brown fur is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Military, Adventurer. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Fragrant Shoe, Male Tabaxi Monk 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Thomas Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and is pretty ugly. His hair is long and silver with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Forgetful. Bonds: Rich. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Thomas Iranapha, Male Half-Elf Barbarian 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Alexandrite (500 gp). Peridot (40 gp). Golden yellow topaz (500 gp).


Social Check DCs


Henry Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Henry Wentworth, Male Human Adept 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: An abacus with copper, silver and gold markers (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jebeddo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. His top hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Barkeep, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jebeddo Pilwicken, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beloril Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is long and unkept. His eyes are blue and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.

History: Beloril hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Server

Voice: American accent

Attributes [hide]

Beloril Stoutale, Male Dwarf Fighter 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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