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Advanced [show]


Markosian Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black costume with the symbols of strength on her torso. Her chestnut hair is kept up in a ponytail inside a feathered hat. She has gold eyes and a black hat with a white feather.

Personality: This woman loves writing and to teach people writing more than just about anything. The war was a terrible time for her, and Markosian does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small plains village. When Markosian reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed, Addict. Bonds: Military, Nature. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Markosian Skill, Female Tiefling Druid 3
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chay Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, he is an attractive figure. He wears a tight fitting red shirt and pants. With bright brown hair and a scraggly beard. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Chay was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Chay Honeypot, Male Halfling Wizard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 100 gp.


Social Check DCs


Torinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His green crest is long and unkept. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Mundane. Bonds: Job, Slave, Criminal record. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Torinn Wystongjiir, Male Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunnloda Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. Her hair is auburn and very short. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Persistence. Flaws: Shy, Selfish. Bonds: Attractive, Religious. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Gunnloda Trueanvil, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of death around his neck, and a nunchaku on his belt. With bright chestnut hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Detective business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Orryn Turen, Male Gnome Warrior 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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