Semyaza Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. She keeps her long dark red hair kept up in a rat tail. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. She is a logical person and will generally grow upset if things defy logic and science.
History: A powerful necromancer made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Shipwright. She has set out to sabotage the competition.
Motivation: To be a Laborer again; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Addict. Bonds: Attractive, Mentor, Job. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 390 gp.
Gorfel Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His long auburn hair is drawn into a two foot long braid. His thin eyebrows rest above his beady amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Ugly, Impulsive, Mundane. Bonds: Job, Military, Religious. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: Old masterpiece painting (500 gp). Brass mug with jade inlays (100 gp). 1 Silk rope.
Wiggan Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He wears his silver hair up in a very large beehive style do. This green eyed easterner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Butcher profession.
History: Wiggan lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Banker like his mother before him.
Motivation: Further expansion of business.
Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 sp. 1 Masterwork studded leather.
Saphara Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a green tunic with tan highlights, and long violet pants that bunch up around her shoes. Her rusty crest is lengthy. She wears large thick round spectacles.
Personality: She will rave to anyone who will listen. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's in love; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Adventurer, Has a crush. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Nurkara Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nurkara took refuge in the old dungeon and found the beat up sickle and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Flaws: Antagonistic, Addict. Bonds: Nature, Has a crush, Adventurer. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. 1 Banded mail.
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