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Advanced [show]


Jelenneth Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a violet vest and prefers tan and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is red and curly. Her eyes are likewise green.

Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.

History: She was born in the west, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Poor. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Jelenneth Durkin, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Valida Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She has a large grey mantle and cape that has been intricately interwoven into her green robe, and her gloved hand is found clutching a kukri. She has styled her chestnut hair well, parting it to the left. Her violet eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Valida enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Valida grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her sister to traveling adventurers; and obtaining odd cultural halfling artifacts is her passion

Ideals: Opinionated, Fighting. Flaws: Hedonist. Bonds: Adventurer, Family. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Valida Gorunn, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Red-brown spinel (150 gp).


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear tan clothing when he does not wear armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Barkeep father left him crippled. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: He is content; and to reunite with his absent father

Ideals: Joker. Flaws: Ugly, Disease, Antagonistic, Mundane. Bonds: Family. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Anverth Fiddlefen, Male Gnome Warrior 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)11 (+0) 11 (+0)12 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Coral (120 gp).


Social Check DCs


Katherine Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears brown cloth garments or leather armor. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Katherine Hadlee, Female Human Monk 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Delg Fallack, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Average lock.


Social Check DCs

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