Fax Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear green tank tops with brown pants. His copper crest is kept up in a ponytail inside a broad hat. He has gleaming, smiling red eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a dire rats raid, leaving Fax alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fax was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Halfling compassion; and revenge
Ideals: Pacifist. Flaws: Shy, Antagonistic, Racist. Bonds: Enemies. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (150 gp).
Surina Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. Her crest is short and gold. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is harsh and unforgiving.
History: Surina was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Surina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Antrara Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. She has moderate length copper crest. Her red unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Antrara isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Antrara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She feels the way she acts is they only way to get by in the world; and many goblins want her driven away
Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Kaladan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying gold crest a little too much giving a sharp gold color. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 18th year, his parents were killed by a gnolls raid, leaving Kaladan alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Flaws: Ugly, Terse. Bonds: Adventurer, Enemies, Religious. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Deep green spinel (80 gp).
Anne Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her white hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a small toy that she constantly fidgets with.
History: Anne hails from a village terrorized by drow. In her 16th year, her parents were killed by a drow raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and someone believes her a fraud
Ideals: Optimist. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. 1 Masterwork Heavy steel shield.
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