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Advanced [show]


Traulam Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. Her hair is black, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.

History: She was born into a rich family. After coming to the age of reason, Traulam took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Traulam Tiltathana, Female Elf Adept 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 260 gp. Jet (60 gp). Silver pearl (60 gp). Jet (60 gp). 1 Breastplate.


Social Check DCs


Dariff Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown cloak and cross-gartered black stockings. She has styled her brown hair well, parting it to the left. Her eyes are violet and she is always smoking a pipe.

Personality: Dariff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dariff took refuge in the large cave and found the beat up sickle and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Religious, Nature. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Dariff Trueblood, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Healer’s kit.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears white leather gloves, a white jacket, and tight pants. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Dondon's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer, Family. Occupation: Hunter

Voice: French accent

Attributes [hide]

Dondon Wiseacre, Male Halfling Fighter 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Olunt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and is pretty ugly. He has wavy chestnut hair. He has several tiny ruby earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Olunt Holderhek, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 pp.


Social Check DCs


Akmen Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tight fitting green shirt and pants. His whole body is exceptionally muscular. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. His gold unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Akmen grew up listening to his father's many stories. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Akmen Anguish, Male Tiefling Druid 2
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs

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