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Advanced [show]


Grigi Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. She sports chestnut long hair. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.

History: Gifted from a young age, Grigi studied abroad. Grigi was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Miller. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Grigi Hampton, Female Half-Orc Bard 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 700 sp.


Social Check DCs


Yvonne Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a well pressed and immaculate suit (or dress). She is an epitome of beauty. She has shaved her head bald. Her eyes are hazel and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yvonne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Fighting. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Yvonne Xistsrith, Female Half-Elf Expert 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 200 sp.


Social Check DCs


Werydd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she dresses in brown turtlenecks beneath a red coat with black slacks. Sporting a red mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Werydd Lutgehr, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Beleth Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her dark red hair has been sun bleached extensively. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When Beleth reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.

Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her brother

Ideals: Optimist. Bonds: Immigrant, Military, Family, Adventurer. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Beleth Principle, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 12 (+1)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 200 gp. Blue quartz (5 gp). Jasper (70 gp). Chrysoprase (70 gp).


Social Check DCs


Trail Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears light armors faded through time and improper care. Her gray fur is still thick. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Trail was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Trail Of Snakes, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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