Duergath Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Knight does. His skin is also unnaturally pale. He keeps his white hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He is a Maurezhi in disguise. After coming to the age of reason, Duergath took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Knight for hire.
Motivation: Sabotage a competitor.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
Trey Windsor, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he very much looks the part of a Cartwright. He wears his golden hair up. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Antagonistic, Disease. Bonds: Job, In love, Adventurer. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Antinua Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears blue leather gloves, a blue jacket, and tight pants. With wild silver hair. Her eyes are amber.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.
History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her brother
Flaws: Insomniac. Bonds: Job, Immigrant, Family, Slave. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red spinel (50 gp).
Panana Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a blue shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them, she is not a threatening figure. Her hair is short and black. She has several tiny opal earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She is afraid of women and trembles around them
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted necromantic powers by her dying sister.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Debt. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (300 gp). 1 Good lock.
Ivellios Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Engraver. His hair is short and auburn. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting. Bonds: Job, Religious, Mentor, In love. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. Freshwater pearl (5 gp). White pearl (90 gp). Moss agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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