Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His crest is blue, silky, and of moderate length. His red eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Cynical, Hedonist. Bonds: Attractive, Nature. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Star ruby (1100 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). 1 Minor magic item.
Holg Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. He wears a feathered hat to hide his balding. His brown eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Beggar, but he got bored and became a Glassblower. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Holg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants; and further expansion of business
Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp.
Vlorn Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is wearing a tight red one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a shortspear. His chestnut hair is long and unkept. His thin eyebrows rest above his beady brown eyes.
Personality: Vlorn is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Vlorn was born the youngest of three triplets. After coming to the age of reason, Vlorn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 sp.
Shag Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Shag isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Shag lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother; and further expansion of business
Ideals: Fighting, Impeccable. Bonds: Adventurer, Family, Nature, Job. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp. Red-brown spinel (90 gp).
Paela Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears baggy red pantaloons and a white scarf. She has wavy black hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Paela hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Paela was left her father's suit of armor and trained in its use and care. After a long history of fighting, Paela and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 pp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
