Kite Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and she perpetually has her lance ready. Her fur is brown and curly. She has blue eyes and a brown hat with a violet feather.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Professionalism. Bonds: Attractive, Religious. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 390 gp. Tourmaline (100 gp). 1 Masterwork Common Ranged Weapon.
Anverth Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Anverth studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Passionate, Gifted. Flaws: PTSD. Bonds: Immigrant, Attractive. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kelter Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He also hits on men, regardless of circumstances.
History: Sold as a small child to a slaver, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kelter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: To reunite with his old friends; and he wants to get laid
Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Mentor, Adventurer. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sindri Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries flails. He sports a long black beard, and similarly colored long hair. His eyes are blue and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: He has a crush on the local Roofer; and he would like to get married and retire
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Nature, Immigrant, Has a crush. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp. 8 Acid flasks.
Vanchu Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman sports white clothing, slightly heavier than average wear. Her hair is blonde and very short. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by orcs. Vanchu was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Passionate. Bonds: Attractive, Family, Religious, Enemies. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Red garnet (150 gp). 1 Masterwork Uncommon Weapon.
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