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NPC Generator

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Advanced [show]


Morthos Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He has a dull look in his white eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Morthos was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Gifted, Persistence. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Morthos Blame, Male Tiefling Warlock 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Kilvar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in grey turtlenecks beneath a white coat with grey slacks. His brown hair is heavily combed to the right. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Sensitive, Insane. Bonds: Immigrant, Criminal record, Poor. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Kilvar Morigak, Male Dwarf Cleric 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 18 (+4)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Jezean Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She has wavy silver crest. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As long as the job gets done she does not care how it got done.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Jezean abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Joker, Professionalism, Artistic. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Jezean Wivvyrholdalphiax, Female Dragonborn Cleric 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2600 sp.


Social Check DCs


Ethereal Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. She keeps her brown fur in a flapper bob. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Ethereal embodies much of what other species detest in the Tabaxis. Her job bores her to no end. She has decided to make it more interesting.

History: She was born several months after her father was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Ethereal and her spouse have recently divorced.

Motivation: Seeks redemption; and obtaining odd cultural half-orc artifacts is her passion

Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record, Military. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Ethereal Of Claws, Female Tabaxi Druid 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 sp. 1 Darkwood Shield.


Social Check DCs


Shax Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is wearing a long, black, dusty cloak. Her clothes are grease stained in places. Her dark red hair is lengthy and is close to two feet long. Her half smiles and black eyes are beguiling and draw you in.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with her god.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shax took refuge in the large cave and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Religious, Nature. Occupation: Hunter

Voice: French accent

Attributes [hide]

Shax Haunted, Female Tiefling Barbarian 1
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Silver comb with moonstones (300 gp).


Social Check DCs

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