Rimmon Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is singed and shortened. His fierce white eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a orcs raid, leaving Rimmon alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 170 gp. Pink pearl (90 gp). Smoky quartz (60 gp).
Maynild Rutland, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an entirely brown suit with black socks and a vest with buckled shoes. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She has a small toy that she constantly fidgets with.
History: She was born in the south. Like her father and her brother before her, after school she went straight into learning to become a Barkeep. She inherited the family business which she has now maintained for 11 years.
Motivation: Further expansion of business.
Flaws: Ugly, Insomniac, Addict. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 130 gp.
Anne Kent, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her mother raised her in a mountain cabin. She has had some formal music training, and achieved minor success. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Gifted, Logical, Artistic. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Dalaba Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is thinning but still full. Her gray unseeing eyes seem to look past you.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and wants her loneliness to end
Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Has a crush. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Morana Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman usually wears her brown robe and has her sai always slung over her shoulder. Her clothes are grease stained in places. She sports golden long hair. Her eyes are hazel and catlike.
Personality: Overbrimming with self-confidence, Morana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Morana was born on a far southern desert where she grew up under the tutelage of her father, an expert Guard. After a long history of fighting, Morana and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world; and halfling compassion
Ideals: Impeccable. Flaws: Racist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 pp.
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